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Make your object transparent |
(ADVANCED BLENDER TUTORIAL)
In order to create transparency without using a texture map, you will need to add an IPO curve to the object.
This is helpful if you want to animate the transparency (or color) over time.


A value of 0 means transparent, while a value of 1 means opaque. The value can be set anywhere between those values, and can be animated by setting more IPO keyframes.

To make a transparent texture mapped object, read Transparent Texture Mapping.










