Initial
Presentation
Here's
the general framework we've been using for presenting Scratch:
A.
Overview
What are we going to do?
- "Use new software called
Scratch"
- Introduce theme (such as "Animate your name")
- "I'll give a brief introduction, and then you can get
started trying it yourself..."
B.
What's Scratch?
-
New
software that lets
you program your own interactive animations, games, and stories
-
This is a prototype version (still being changed)
-
"You can give suggestions on how to improve Scratch"
C. Examples
What's possible?
- Demonstrate examples (usually 2 to 4 sample projects)
-
Examples may focus on theme
- Show variety of projects (from simple to complex)
D. Demonstrate
"Here's
an easy way to get started..."
- Begin with the blank screen
-
Describe what you're doing as you're doing it
- Can engage participants with questions (but don't stray too
far off-track)
- Show how to get started using just a few blocks (see suggestions
below)
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